The uevr-profiles.com site from the @Florent enthusiast on Discord has become an unofficial repository of games that the UEVR framework seamlessly transforms into immersive experiences. Following the introduction, the resource features 279 games categorized by work quality and the inclusion of six-axis tracking. Each game comes with setting profiles that, once loaded, allow the user to immerse themselves in experiences previously obscured by the flatness of the screen.
UEVR is an open-source framework enabling the running of Unreal Engine 4 and 5 games in virtual reality mode. Unlike official ports such as those by Flat2VR, these are standard games that can be played with VR headsets, thanks to the engine’s capabilities and modifications made by the UEVR developers.
Profiles are manually uploaded as the site’s author has not automated this process nor provided such functionality to visitors. The future development of the resource remains uncertain.
What you need to run UEVR
- You can connect your glasses to your computer either with a wired connection or wirelessly using Steam Link, Virtual Desktop, Air Link, or the Pico Streaming Assistant.
- Download from GitHub and unzip the UEVR archive
- Launch SteamVR
- Launch the game from Steam or another store
- Minimize the game and then navigate to the folder containing the unzipped UEVR files.
- Run the UEVRInjector.exe file (download the suggested additional file if necessary)
- Select the correct rendering method from the VR_RenderingMethod drop-down menu. You can find the correct method in the row of your game in the table
- Examine the Inject button | above it, the game you are currently running should be displayed, and below it, you should choose between OpenVR or OpenXR – select the one recommended for your headset. For instance, OpenVR is appropriate for SteamVR, while OpenXR is recommended for Virtual Desktop
- Click Inject
- Go to the game window
- The game should switch to a stereo view under the glasses
To automatically launch profiles, you can try the rai-pal software. Neither method gives a 100% guarantee of uptime.
