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Reading: Avalanche Studios co-founder shares details of his new project
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aeon dogma > Blog > Neural Analysis > Avalanche Studios co-founder shares details of his new project
Neural Analysis

Avalanche Studios co-founder shares details of his new project

The game draws inspiration from certain elements of 2015's Mad Max.

Published: May 30, 2024
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The other day, Christopher Sandberg, co-founder of Avalanche Studios, now head of Liquid Swords shared some details of his new game.

Oh… in terms of a spiritual successor… #Game1 that we work on @LiquidSwords will take car combat / brawling and customization to the next level. The team who made the car brawling in Mad Max are a part of my team now.

— Christofer Sundberg 🧨💦⚔️ (@CHSundberg) May 27, 2024

Similar to the 2015 Mad Max, the development prioritizes hand-to-hand and vehicular combat. Sandberg has brought in specialists to his studio who have experience in crafting car battles for Mad Max.

About… As for the spiritual successor… The game we [Liquid Swords] are working on will take car combat, hand-to-hand combat, and car customization to the next level. The team that created the car battles in Mad Max is now part of my studio.

Christopher Sandberg, CEO of Liquid Swords.

Sandberg also shared a screenshot of his new project being developed on Unreal Engine 5:

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Cranes, cargo, and a splash of cruddiness… just another day in #Game1. https://t.co/EpoyzA3979

— Liquid Swords (@LiquidSwords) May 28, 2024

Founded in late 2020, Liquid Swords aims to develop large-scale, spectacular action games with a primary focus on “entertaining players and providing them with complete freedom of action.”

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