On August 27, the Nintendo Direct Partner Showcase revealed numerous announcements, including new games and ports of classic titles set for release on the Nintendo Switch. Meanwhile, Sony’s position in the industry seems to be diminishing, and this is not in reference to Concord.
One might wonder about the connection between Sony and Nintendo in this context. The answer is not straightforward. While they are not directly connected, recent news reveals an interesting development. Specifically, Nintendo has announced the porting of Yakuza Kiwami, a remake of the original Yakuza game, to its console. This release is scheduled for October, coinciding with the premiere of the live-action series adaptation by Amazon on October 24.
This is notable because Nintendo has historically not released this game series on its consoles, maintaining a family-friendly image that contrasts with the mature themes of the Yakuza series. However, as a fan of Yakuza—or Like a Dragon, as it’s also known—we were delighted by the announcement. It suggests that Nintendo is expanding its horizons, a move that I can only commend. Bravo to Nintendo for this significant step.

In the “blue corner,” Sony persists in its stance, despite the decline in favor. This is evident with a title like Bloodborne.
For years, fans have pleaded for a new version of Bloodborne—a remake, a remaster, or at least a patch for 60 fps gameplay on the PS5. And as Sony began releasing their titles on PC, calls for a PC port of Bloodborne grew louder. Yet, Sony appears unresponsive.
Adhering to the adage, “If the mountain won’t come to Mohammed, Mohammed must go to the mountain,” enthusiasts have taken matters into their own hands. Recently, Bloodborne was made playable on PC via an emulator, complete with path tracing and 60 fps gameplay—a significant leap from the mere menu access available weeks prior.
Despite numerous bugs and texture issues, the game is now accessible on PC, requiring robust hardware, such as a video card no less powerful than a 4070.
It’s been suggested that the timing of the Yakuza port’s release, coinciding with the series’ hype, was strategic. While this may be common practice, it hardly compares to the widespread appeal of the Souls-Like genre, which transcends the niche following of the Yakuza series.

In recent years, the hype for these games has only grown, and Bloodborne is not merely a clone from a minor studio; it’s a creation of Hidetaka Miyazaki himself, boasting a distinctive style and mechanics.
Sony has had numerous opportunities to re-release Bloodborne and generate substantial revenue. For instance, last year, when the game Lies of P was released, which was quickly dubbed a Bloodborne clone. Had Sony launched their title on PC and PS5, they would have likely seen significant box office success with minimal investment. Moreover, this could have helped improve their increasingly tarnished reputation.
To be fair, today brought another rumor that Sony is revisiting Bloodborne, but the specifics—whether it’s a spin-off, a sequel, or a re-release—are still unknown. While we remain skeptical, given the frequency of such rumors, anything is possible. We once doubted the rumors about Silent Hill, yet the second installment’s remake is on its way, although some might argue it’s better left unreleased.
Generally, Nintendo receives high praise for their work. They excel, but it remains uncertain if other Yakuza titles will be ported to their console. The Switch may not support all installments, potentially mirroring the Dark Souls situation where only the first game was released. However, it seems plausible that the Switch could handle the second Yakuza game without issue.
Sony appears to be taking a decisive step towards new leadership. What developments are occurring within your management team? Why engage in various unproductive activities without grasping the truly profitable trends? It’s not 2015 anymore; today, Bloodborne would be snatched up eagerly. Dismiss the nonsense. Continue in your world of fruitless sessions. Victory will be yours.